| Shelter
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Full: Create a level 1...10...12 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75...51...45 Health. This spirit lasts 30...54...60 seconds.
Concise: Creates a level 1...10...12 spirit (30...54...60 second lifespan). Non-spirit allies within range cannot lose more than 10% maximum Health from a single attack. Damage prevention cost: this spirit loses 75...51...45 Health.
| Communing
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0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21
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| Spirit level
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1 |
2 |
2 |
3 |
4 |
5 |
5 |
6 |
7 |
8 |
8 |
9
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10 |
11 |
11 |
12 |
13 |
13 |
14 |
15 |
16 |
16
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| Health loss
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75 |
73 |
71 |
69 |
67 |
65 |
63 |
61 |
59 |
57 |
55 |
53
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51 |
49 |
47 |
45 |
43 |
41 |
39 |
37 |
35 |
33
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| Spirit lifespan
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30 |
32 |
34 |
36 |
38 |
40 |
42 |
44 |
46 |
48 |
50 |
52
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54 |
56 |
58 |
60 |
62 |
64 |
66 |
68 |
70 |
72
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[edit] Acquisition
Skill Trainers:
- The description reads 'attack' but it will also reduce damage caused by spells and signets.
- Use Union after this skill to produce additional damage reduction.
[edit] Related skills
[edit] Related articles